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snippet: The associated metadata for this feature class and all other feature classes in the University of Arizona enterprise geodatabase is meant to be viewed in the metadata style titled "ISO 19115-3 XML Schema Implementation". To view all associated information including field definitions for feature classes, in ArcGIS Pro navigate to the Project tab --> Options --> Metadata (scroll bar on the left) --> and select the "ISO 19115-3 XML Schema Implementation" style.
summary: The associated metadata for this feature class and all other feature classes in the University of Arizona enterprise geodatabase is meant to be viewed in the metadata style titled "ISO 19115-3 XML Schema Implementation". To view all associated information including field definitions for feature classes, in ArcGIS Pro navigate to the Project tab --> Options --> Metadata (scroll bar on the left) --> and select the "ISO 19115-3 XML Schema Implementation" style.
accessInformation: University of Arizona Enterprise GIS (EGIS)
thumbnail:
maxScale: 5000
typeKeywords: []
description: <DIV STYLE="text-align:Left;"><DIV><DIV><P STYLE="margin:0 0 0 0;"><SPAN><SPAN>This layer includes entrances to buildings and other structures. Each point is a single door. The primary focus of edits to-date have been on the ground floor, although the data model accommodates upper floors, and some of those entrances have been mapped. Entry points are also shown at elevator doors, </SPAN></SPAN><SPAN><SPAN>Parking Garage pedestrian access points, parking Garage Vehicle Entrances, perimeter gates into building courtyards, and at portals into performance and sports venues.</SPAN></SPAN></P><P STYLE="font-weight:bold;margin:0 0 0 0;"><SPAN /><SPAN /></P><P STYLE="font-weight:bold;margin:0 0 0 0;"><SPAN STYLE="text-decoration:underline;"><SPAN>Fields</SPAN></SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">OBJECTID</SPAN><SPAN STYLE="font-style:italic;">* </SPAN><SPAN> System maintained field.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">EntranceID</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN> Unique identifier for each entrance.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">IsOnAccessibilityMap</SPAN><SPAN>: </SPAN><SPAN>Partially populated with codes 1, 2, or 3, but it is unclear at this point what the codes correspond to, so this field is not currently being populated. </SPAN></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">Type</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN> Provides attributes for level of use of a door. Used for symbolizing features on maps. </SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="font-weight:bold;margin:0 0 0 100;"><SPAN> </SPAN><SPAN>Populated by CVD: </SPAN><SPAN STYLE="text-decoration:underline;">dmnEntranceType</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN><SPAN>1 Primary Pedestrian Access</SPAN></SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN><SPAN>2 Secondary Pedestrian Access</SPAN></SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN><SPAN>3 Limited Pedestrian Access</SPAN></SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN><SPAN>4 Unknown</SPAN></SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN><SPAN>5 Inactive</SPAN></SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN STYLE="font-size:12pt">6 Main Pedestrian Access</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN /></P><P STYLE="text-indent:48;margin:0 0 0 20;"><SPAN STYLE="font-style:italic;"><SPAN>Following are guidelines for categorizing doors according to these categories of significance</SPAN></SPAN><SPAN>:</SPAN></P><P STYLE="text-indent:48;margin:0 0 0 20;"><SPAN /></P><P STYLE="margin:0 0 0 68;"><SPAN STYLE="text-decoration:underline;"><SPAN>Main Pedestrian Access:</SPAN></SPAN><SPAN><SPAN> This code applies to what would be considered the building’s architectural entry. Architectural queues could be a grand staircase, the front lobby entrance, columns, or anything that indicates the “front” of the building. A building should have just one. Note that if there were two adjacent doors at a single main entry, both would be coded as “Main”.</SPAN></SPAN><SPAN STYLE="text-decoration:underline;"> </SPAN></P><P STYLE="margin:0 0 0 68;"><SPAN /></P><P STYLE="margin:0 0 0 68;"><SPAN STYLE="text-decoration:underline;"><SPAN>Primary Pedestrian Access:</SPAN></SPAN><SPAN><SPAN> This code applies to what would be considered the building’s main entry. In some cases, a building will have more than one main entry, but often there is just one. Note that if there were two adjacent doors at a single main entry, both would be coded as “Primary”.</SPAN></SPAN><SPAN STYLE="text-decoration:underline;"> </SPAN></P><P STYLE="margin:0 0 0 68;"><SPAN /></P><P STYLE="margin:0 0 0 68;"><SPAN STYLE="text-decoration:underline;"><SPAN>Secondary Pedestrian Access:</SPAN></SPAN><SPAN> This code applies to doors that are open and used throughout a regular day, but which lead to secondary spaces, do now have architectural or landscape queues that give them prominence.</SPAN></P><P STYLE="margin:0 0 0 68;"><SPAN /></P><P STYLE="margin:0 0 0 68;"><SPAN STYLE="text-decoration:underline;"><SPAN>Limited Pedestrian Access: </SPAN></SPAN><SPAN>This code applies to doors that are often locked during the day (or only can be exited from in an emergency), or which are used mainly for utilitarian purposes such as deliveries, maintenance, etc.</SPAN></P><P STYLE="margin:0 0 0 68;"><SPAN /></P><P STYLE="margin:0 0 0 68;"><SPAN STYLE="text-decoration:underline;"><SPAN>Inactive:</SPAN></SPAN><SPAN> This code applies to existing doors that are closed indefinitely.</SPAN></P><P STYLE="margin:0 0 0 68;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">SymbolDirection</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN> Conveys the direction one is facing when entering a door. This is used for symbolizing maps with arrows pointing into the building at entrance points.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="font-weight:bold;margin:0 0 0 104;"><SPAN>Populated by CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnSymbolDir</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>1 N</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>2 NE</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN STYLE="font-size:12pt">3 E</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>4 SE</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>5 S</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>6 SW</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>7 W</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN>8 NW</SPAN></P><P STYLE="margin:0 0 0 148;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">AssociatedSpaceNum</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN><SPAN> </SPAN></SPAN><SPAN> This field is used to connect BuildingEntrance points with building polygons via their SpaceNum value.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">FloorNumEntersOn</SPAN><SPAN>: </SPAN><SPAN><SPAN>Represents the</SPAN></SPAN><SPAN><SPAN> </SPAN></SPAN><SPAN>number of the floor the door enters onto, with the floor number determined per the floor number as assigned by REA (shown on keyplan). There may be a second field created for 3D purposes in the future, which is keyed to the “level” coding system of G1, G2, B1, etc.</SPAN></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">Shape</SPAN><SPAN STYLE="font-style:italic;">* </SPAN><SPAN> Default system-maintained field listing the geometry type associated with the feature class.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">BuildingAddressDoor</SPAN><SPAN><SPAN>: </SPAN></SPAN><SPAN>May be used at some point put is not currently being populated.</SPAN></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">SingleDoorSymbol</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN> Coded as yes/no to denote which of the door points will be used when we want to show only one door point at a particular entry (which may actually have many individual doors). If the door has an Auto Opener (see field description below), use the door with the Auto Opener as the one to code as the “SingleDoorSymbol”.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="margin:0 0 0 120;"><SPAN>Populated with CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnYesNo</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN><SPAN>1 Yes</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>2 No</SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN /></P><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">EntersAtGrade</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN> This field indicates if the door leads into the building from the ground level. Note that the proper code is “yes” if any entrance can be accessed from walkways leading from open space to the building. For buildings that are on sloping ground, this may mean that there are grade entrances on several sides of the building, which enter onto different floors. They are all still considered to “enter at grade”.</SPAN></P><P STYLE="margin:0 0 0 0;"><SPAN /></P><P STYLE="margin:0 0 0 80;"><SPAN><SPAN>Entrances that would not be considered to “enter at grade” are ones where someone must go up an exterior stairwell to get to the entry (ex: second floor of Yavapai), or where the entry is only accessible from an upper or lower level walk that itself is only accessible from within the building (ex: Harvill).</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN /><SPAN /></P><P STYLE="margin:0 0 0 120;"><SPAN>Populated with CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnYesNo</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN><SPAN>1 Yes</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>2 No</SPAN></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN /><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">HasAutoOpener</SPAN><SPAN>: </SPAN><SPAN><SPAN> Indicates if the building entrance has an automatic opener.</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>Populated with CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnYesNo</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN><SPAN>1 Yes</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>2 No</SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">HasKeyCard</SPAN><SPAN>: </SPAN><SPAN><SPAN> Indicates whether the building entrance is locked with a key card reader.</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>Populated with CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnYesNo</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN><SPAN>1 Yes</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>2 No</SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">Accessible</SPAN><SPAN>: </SPAN><SPAN><SPAN> Codes whether or not the door is considered accessible. At this point, the definition of “accessible” means that there is a wheelchair accessible ramp leading to the door. This can be used to filter entrance points that are not relevant to the map, such as utility entrances.</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>Populated with CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnYesNo</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN><SPAN>1 Yes</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>2 No</SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">InaccessibleFoyer</SPAN><SPAN>: </SPAN><SPAN><SPAN> This indicates whether a door enters onto an inaccessible foyer. Some doors are accessible from the outside, and would be coded as such in the “Accessible” field, but do not actually provide access to the building due to an inaccessible foyer. A foyer that has an elevator leading to an interior floor would be considered accessible.</SPAN></SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>Populated with CVD: </SPAN><SPAN STYLE="font-style:italic;">dmnYesNo</SPAN><SPAN> </SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>1 Yes</SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN>2 No</SPAN></P><P STYLE="margin:0 0 0 120;"><SPAN /></P><P STYLE="font-style:italic;margin:0 0 0 0;"><SPAN STYLE="font-weight:bold;">Category</SPAN><SPAN>: </SPAN><SPAN> This field contains the type of building entrance.</SPAN></P><P STYLE="margin:0 0 0 100;"><SPAN>Populated with CVD: EntranceCategory</SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>1 Building Exterior Door</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>2 Building Interior Door</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>3 Exterior Elevator</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>4 Interior Elevator</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>5 Parking Garage Level Access</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>6 Parking Garage Vehicle Entrance</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>7 Perimeter Gate into Building Courtyard</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>8 Other</SPAN></SPAN></P><P STYLE="margin:1 1 1 100;"><SPAN><SPAN>9 Venue Portal</SPAN></SPAN></P><P /><P STYLE="margin:0 0 0 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">Name</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN><SPAN> The name associated with the building entrance.</SPAN></SPAN></P><P STYLE="margin:0 0 11 0;"><SPAN /></P><P STYLE="margin:0 0 11 0;"><SPAN STYLE="font-style:italic;font-weight:bold;">EGISID</SPAN><SPAN STYLE="font-style:italic;">: </SPAN><SPAN><SPAN> The Enterprise GIS unique identification number. This number is automatically generated and incremented by a script. This is a Long field with a precision = 10. Do not edit this number.</SPAN></SPAN></P><P><SPAN /></P><P><SPAN /></P></DIV></DIV></DIV>
licenseInfo:
catalogPath:
title: BuildingEntrances
type:
url:
tags: ["Building Entrances","Doorways"]
culture: en-US
name:
guid:
minScale: 50000
spatialReference: